Description
Ancient Cities is a city planning strategy about a Stone Age settlement. The player leads a tribe where each person is busy with his own business, and the nature around demands attention and respect.
Residents obtain food, water, materials and gradually learn new skills. Buildings do not appear by click, but through work: first the frame, then the walls, then the roof. Weather, seasons and diseases affect the life of the community, so supplies are made in advance.
In addition to construction, there is hunting, gathering and rituals, which affect the mood of people. The design is realistic, the interface is detailed, and the pacing is deliberately leisurely.
The age and health of residents affect work, so you have to constantly think about food and warmth. Materials are mined by hand, and the first tools are made from stone and bone. Seasons change the availability of food, and winter requires supplies and shelter. The tribe develops slowly, and this is part of the design, not a flaw. Construction requires not only materials, but also the consent of the community, so decisions are made jointly. Tools wear out, which means craftsmen and supplies of stone are needed. Some tribes live nearby, and relations with them affect security. The settings allow you to speed up the time if you wait a long time. In addition to construction, there is hunting and gathering, on which food depends. The community is growing slowly, and that's part of the design. Tribes nearby require caution. Settings speed up time.
For those who love historical simulators about the very beginning of civilization, the project is suitable.
System requirements
ОС: Windows 10 (64 бита)
Процессор: Intel Core i5
Оперативная память: 6 ГБ
Видеокарта: GTX 1060
Место на диске: 4.6 ГБ
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