Description
Oriental Empires - strategy about ancient China. The map is divided into areas with different climates. Settlements grow due to land and crafts. An empire takes decades to build. Nomadic raids require troops. Diplomacy influences wars. Armies require maintenance and supplies. Armies require money and provisions. Cities live on trade and craft. Fields and mines feed the army.
The player leads the people from tribe to empire. Cities grow due to fields and crafts. Cities are built near rivers and fields. Armies require maintenance. Technologies are unlocked by era. Cities trade with neighbors. Science is discovering new buildings. The fields feed the city, crafts provide goods. War requires money and supplies. Armies move across the map. Provinces pay taxes to the treasury.
Troops are divided into infantry, cavalry and archers. Troops are divided by type and era. Neighbors trade and fight. China is divided into lands with their own customs. Victory comes through development and diplomacy. Armies are divided by era. Provinces bring income and troops. Wars are fought over lands and trade routes. Settlements pay taxes. Cities are divided into provinces. Armies are built according to eras. Cities build walls and towers.
Neighbors trade, fight and form alliances. Dynasties change along with eras. Diplomacy decides the fate of neighbors. Events happen in turns. Peasants cultivate the fields and pay taxes. Technology opens up new buildings. Siege weapons break down walls. Rulers change along with dynasties.
For those who love turn-based strategies, this game is suitable.
System requirements
ОС: 7, 8, 10 (64-bit)
Процессор: Intel Core i5-3230M @ 2.60GHz или аналогичный AMD and above
Оперативная память: 4 ГБ
Видеокарта: 256 МБ DX 9 Compliant videocard pixel shader 3,0
Место на диске: 3 ГБ
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