Description
Visage - the house looks ordinary until you start to notice strange things: things move, the lights go out, and the reflections in the mirrors are not what they should be. The plot is assembled from pieces and is revealed through objects and records.
Fear is built on a slow buildup. The enemy reacts to movement and sound, so it is better to turn off the flashlight and walk in the dark. Death comes quickly and without warning.
Horror is designed to be played slowly with frequent stops. Some decisions are made outside the plot, and this changes the ending.
Light is the main resource. The house is divided into floors. Doors open as we explore the past. The enemy disappears and appears again. The recordings provide the key to the solution. Death comes quickly. The chapters are completed separately. Progress is saved manually. The electricity goes out at the most inconvenient moment. Ghosts react to light. Some rooms are locked without tools. The sounds of footsteps reveal the hero. The ghost responds to the light. The doors creak loudly. The notes are in the boxes. Death throws you back to the beginning of the chapter. Progress is stored by slots. Dim light hides details. Sound helps to understand proximity. The map is shown as a dotted line. Light helps to see the rooms. A ghost walks nearby. The notes are in the boxes. Escape requires dexterity. The game has to be paused frequently. Mirror fragments disturb the ears. The furniture moves on its own. The slabs creak underfoot. The windows are boarded up. Mirrors are cracking. Footsteps are heard on another floor.
For anyone who likes dark stories with a psychological twist, this game is suitable.
System requirements
ОС: 7, 8, 10
Процессор: Intel Core i3 или AMD Ryzen 3
Оперативная память: 6 ГБ
Видеокарта: NVIDIA GeForce GTX 950 или AMD Radeon R7 370
Место на диске: 10 ГБ
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