Description
Wasteland 2: Director's Cut - the Arizona wasteland greets the squad with empty cities, bandits and mutants. The Brotherhood of Steel sends people with a simple task - to find out what happened to other units.
Battles are fought step by step, with action points for moving and shooting. Cover is important, and weapons break down over time. A squad of four rangers is assembled for a specific task.
Dialogues provide possible solutions, and it determines who will become an ally and who will become an enemy. Skills like repair, hacking, and medicine have to be distributed in advance, and it's easy to make mistakes.
The squad is assembled from rangers. Weapons break from wear and tear. First aid kits treat wounds. Dialogues provide choices. Faction bases are waiting for guests. The wasteland is divided into regions. Cars carry the squad. Skills cost points. Hacking opens safes. Mutants are divided by type. The ending depends on the alliances. Skills are divided into groups. Radiation kills. Bases give tasks. Death is final. The squad is divided into roles. First aid kits are sold at high prices. Gangs are fighting among themselves. Dogs help in reconnaissance. Cars require fuel. Radiation kills slowly. The squad walks through the wasteland. Dogs serve as scouts. Merchants give tasks. Bullets run out in battle. Skills grow with application. Weapons are upgraded from merchants. The skills of repair, hacking and medicine are distributed when creating a squad, and it’s easy to make a mistake here: without repair, weapons break, without medicine, wounds do not heal. The wasteland requires both fighting and talking.
For those players who love tactical role-playing games, this edition is suitable.
System requirements
ОС: 7, 8, 10 (64-bit)
Процессор: Intel Core 2 Duo или AMD аналогичный
Оперативная память: 4 ГБ
Видеокарта: NVIDIA GeForce GTX 260 или Radeon HD 4850
Место на диске: 30 ГБ
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