Description
James Cameron’s Avatar: The Game - Pandora on the map looks like a battlefield between humans and local tribes. The hero chooses a side: to serve the corporation with its equipment or to defend the forest together with the Na'vi.
The battle takes place from a third person: rifles and grenades for people, bows and animals for blue-skins. Mechs, buggies and flying cars serve as transport, and in the air you have to compete with banshee riders.
The map is divided into areas with stations and camps, and missions are built around capturing points and collecting resources. Leveling up unlocks new techniques and equipment.
Mechs and buggies serve as vehicles. Bows do a lot of damage. Stations serve as points. Tasks are built around points. At night the forest glows. Leveling up unlocks techniques. Scenes take place between missions. Choosing a side changes the assignments. The planet is divided into regions. Animals react to the hero. The equipment requires repair. Trees serve as landmarks. Tasks are divided along the sides. Pilots help from the air. Animals attack from the grass. The map shows the camps. Airplanes fly over the forest. Tribal villages are protected. Armor gives protection. The map marks the bases. Plants are collected for crafting. Animals and plants react to the hero. Exopak protects against poison. Helicopters are firing. Quests give you equipment. The parties give different tasks. The equipment requires repair. On the corporation side, rifles, shotguns and mechs are available, and on the Na'vi side, bows, daggers and beasts that can be ridden are available. Flying cars and banshees share the skies, and combat in the air feels very different than on the ground.
For those players who want to return to the moon of Pandora, this option is suitable.
System requirements
ОС: XP / Vista / 7 / 8 / 10
Процессор: Intel Core 2 Duo 2,2 GHz / AMD Athlon X2 4400+
Оперативная память: 2 ГБ
Видеокарта: GeForce 8800 GT / Radeon HD 3850
Место на диске: 5 ГБ
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