Description
Postal 3 gave us an unforgettable atmosphere of madness. The plot begins with the Dude's arrival in Paradise. Together with his dog, he spends a week meeting with crazy residents who are trying to kill or maim him. Together with the dog, he takes up arms and decides to flee the city. Running to the main bridge of the city, he stumbles upon military personnel fighting zombies.
In the story, the Dude is appointed as the "guardian" of the bridge, but is ordered to never press the red button. It is clear that the main character could not restrain himself and launched a nuclear warhead. After this, the main character leaves for the city of Catharsis in the first car he comes across. The atmosphere here is even worse than in Paradise. He decides to leave this city too, but realizes that he has absolutely no money for this. Therefore, he dons a bulletproof vest, puts on his suit, picks up the first flamethrower he comes across and goes to restore order in the streets.
In Postal III we will find a lot of hand, melee and firearms. It can be found on the streets, taken from the military, or bought in a store for game currency, which we take from passers-by, receive after a robbery, or accept as a reward for side or indirect tasks that are not related to the plot, but are always tied to a contract killing. The game implements karma. A dude can be good, evil and crazy. The paths of his karma can be changed, but their component depends on his actions. We can behead the enemy or set him on fire - then we will go crazy. We can just kill, and then we become evil. Or we can hit you hard on the head, but not kill you, and then we will remain kind. The game is made linear. Moving around the open world is impossible.
System requirements
ОС: Windows XP, 7, 8, 10
Процессор: 3.0 Ghz P4, Dual Core 2.0 / AMD64X2 и лучше
Оперативная память: 2 ГБ
Видеокарта: GeForce 6600 / Radeon X800
Место на диске: 15.4 ГБ
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