Description
Necesse - you can see everything from above: the mines, the forest, and the kitchen of your own home. The world is generated randomly, so each time the island looks different, and the habit of looking for ore fades into the background - you have to search using instruments and signs.
In addition to survival, there is a colony here. The people found are built rooms, given work and food, and in return they cut down forest, smelt metal and guard the settlement. It’s more convenient to set up a camp when everyone is busy with their own business.
Bosses provide access to new materials, and along with them, armor, tools and weapons change. Dungeons are generated by levels and are arranged as small labyrinths with chests and traps.
Settlers need food and shelter, and are more willing to work with furniture. Materials are divided by type. Farming produces crops according to the season. Traps guard the trails. Each boss unlocks a new tier of equipment. Dungeons are built by floors. Ore veins go deep down. Livestock provides milk and wool. The cook cooks from the collected herbs. Beds restore strength. Farms require watering. The player sets the size of the world. The settlement expands due to the walls. Lighthouses mark boundaries. Boats serve as transport. Pets guard the house. Traps are divided by type. Chests can be found in caves. The caves glow with crystals. Bees give honey. Workshops speed up work. Night creatures are stronger. The garden produces berries and herbs. Lighthouses lead to the mines. Boats sail between the islands. Fish is used for food.
Those who like to tinker with planning and supplies will find the game addictive for a long time.
System requirements
ОС: Windows XP, 7, 8, 10
Процессор: 2.5 GHz
Оперативная память: 4 ГБ
Видеокарта: 512 МБ
Место на диске: 1 ГБ
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